Bachelor of Art (Hons) in Game Animation

at Falmouth University - Penryn Campus United Kingdom

Overview

You'll explore the fundamentals of game development and the various roles and processes within the industry, while specialising in game animation.

Working in multi-skilled teams, you'll apply game theory to the creation of novel digital games, allowing you to develop your practice as an animator and experience the whole process of game development.

You will:

  • Build your own games from day one and have the opportunity to establish your own company in your third year.
  • Work in one of largest and best equipped dedicated game making spaces of any university in the UK.
  • Change the games industry by making original games for new markets.
  • Work in a department dedicated to gaming and be surrounded by people working in all aspects of the industry.
  • Learn the fundamentals of animation and rigging in practical game-making.
  • Develop a multi-disciplinary approach, using Unity and Unreal to touch upon all aspects of game creation.
  • Be guided by specialists across game animation and game development, including industry veterans and internationally recognised researchers.
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30

Application Processing Days

Under Graduate

Program Level

Fact & Figures

Full Time On Campus

Study Mode

36

Duration

Falmouth University - Penryn Campus

Location

Bachelor of Art (Hons) in Game Animation Assistant Fee

$17460

Tuition Fee

$0

Average Cost of Living

$0

Application Fee

Bachelor of Art (Hons) in Game Animation Admissions Requirements

  • Minimum Level of Education Required: To be accepted for this program, students must have Standard XII Higher Secondary Certificate.

 

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Where would you like to study*

Work Permit United Kingdom

There are various options through which a student can get a post study work visa in the UK. 
Tier 1 Graduate Entrepreneur Visa for the graduates with a genuine and credible business idea. 
Tier 2 (General) is the leading immigration visa to work in the UK.
Tier 4 Doctorate Extension Scheme is for students who have completed their Ph.D. and is valid for 12 months for them to work, look for work or set up a business. 
Tier 5 Youth Mobility is for individuals of certain countries like Australia, Canada, Japan, Monaco, Hong Kong, South Korea, Taiwan, and New Zealand aged between 18 -30 who wish to move to the UK. 
Tier 5 GAE is for individuals who want to come to the UK for work experience, training, research or a fellowship. 
UK Ancestry is for individuals who are a citizen of a commonwealth and plan to work in the UK and have a grandparent who was born in the UK.
 

Detailed Program and Facts

30

Application Processing Days

Full Time On Campus

Program Intensity

Under Graduate

Program Level

36

Duration

Study Visa

English Test Requirement

6.0

Minimum Overall Score

55.0

Minimum Overall Score

Other Courses by Falmouth University - Penryn Campus,United Kingdom

You'll explore the fundamentals of game development and the various roles and processes within the industry, while specialising in game animation.

Working in multi-skilled teams, you'll apply game theory to the creation of novel digital games, allowing you to develop your practice as an animator and experience the whole process of game development.

You will:

  • Build your own games from day one and have the opportunity to establish your own company in your third year.
  • Work in one of largest and best equipped dedicated game making spaces of any university in the UK.
  • Change the games industry by making original games for new markets.
  • Work in a department dedicated to gaming and be surrounded by people working in all aspects of the industry.
  • Learn the fundamentals of animation and rigging in practical game-making.
  • Develop a multi-disciplinary approach, using Unity and Unreal to touch upon all aspects of game creation.
  • Be guided by specialists across game animation and game development, including industry veterans and internationally recognised researchers.

36 month

Duration

$ 17460

Tuition

Throughout your studies we'll help you understand key business and marketing theories. From developing complex problem-solving skills to navigating consumer psychology, digging deep into big data to understand the ethics of your practice, you'll learn to harness creativity, cultural awareness and business acumen to deliver impactful marketing strategies across a range of digital platforms.

You will:

  • Be an active part of Gallos, our thriving student-led agency
  • Work on live briefs, building your industry network
  • Collaborate with digital innovators across the region, including company founders in our award- winning Launchpad programme
  • Work with industry connected and research active staff

Business & Digital Marketing BSc(Hons) is accredited by the leading professional marketing body, The Chartered Institute of Marketing (CIM). This means students who successfully complete the full undergraduate degree are part-accredited for qualifications CIM offers professional marketing practitioners.

36 month

Duration

$ 17460

Tuition

You’ll hone your creative edge to cultivate your own design perspective. Working on both simulated and live briefs, you’ll learn how to effectively articulate your ideas. By challenging the status quo, you’ll develop innovative fashion concepts to remain at the forefront of an ever-changing global industry.

You will:

  • Raise your awareness through learning that’s driven by the environmental, ethical and moral challenges of our time.
  • Take your place at the forefront of the industry, with access to resources from industrial, specialist sewing and knit machines, screen printing and a natural dye garden, to ultrasonic welding machines.
  • Learn to use the latest digital design technologies, including CLO 3D.
  • Thrive by working together on collaborative, challenge-based projects.
  • Work on live briefs with leading brands like Fred Perry, Lou Dalton, O'Neill and New York-based Ryan Roche.

36 month

Duration

$ 17460

Tuition

You'll develop high-level skills and professional qualifications in picture editing, colour grading, compositing, visual effects, roto, visible and invisible effects, DIT, sound design and audio mixing, and be supported by industry leading professionals to experiment, collaborate and connect with industry.

You will:

  • Gain recognised industry software certifications as part of the course, giving you the edge over your peers.
  • Benefit from our industry links including Adobe, Avid and Blackmagic Design as well as numerous UK-based and international post houses and VFX studios.
  • Gain intensive, hands-on technical and craft experience of industry standard image and audio post production equipment, workflows and software.
  • Network with visiting professionals. Recent guests include Paul Davies (Sound Designer: You Were Never Really Here), Adam Gough (Editor: Roma), Hayden Jones (VFX Supervisor: The Mandalorian), Gavin Rothery (Concept Designer: Moon), Mark Ulano (Sound Recordist: Once Upon a Time in Hollywood).
  • Have the chance to work for our inhouse creative agency on live briefs, earning money while you learn. 

36 month

Duration

$ 17460

Tuition

You'll be taught by experts from the Games Academy and the School of Entrepreneurship, to help you become a daring computer scientist capable of leveraging scientific principles and cutting-edge technology to create new and compelling products and services.

You will:

  • Get practical hands-on experience, doing a lot of computer programming and software engineering to build your own software
  • Work on complex real-world problems set in partnership with industry and explore a range of market-led incubation opportunities identified by our RealWORKS employability team
  • Advance your knowledge of computer science and computing technologies in a way that enables you to incorporate cutting-edge advances into the digital products and services you create
  • Leverage user-centred design thinking in your system development lifecycles, taking advantage of our research strengths in this area
  • Collaborate in multidisciplinary agile teams that span the Games Academy and the School of Entrepreneurship to realise projects with real commercial potential using approaches that mirror industry

36 month

Duration

$ 17460

Tuition

Gaining a solid understanding of advertising, marketing, branding, narrative and audience, you'll produce innovative photographic, video and multimedia content. You'll learn how to tell compelling, omni-channel stories and shoot real commissions with our in-house agency, building your professional network through work experience in the industry.

You will:

  • Work on real industry challenges, building the skills to respond to client briefs, from concept through to pitch and delivery
  • Collaborate with other Falmouth students on live campaigns and brand strategies
  • Explore still life, food, product, portrait, beauty, fashion, location, lifestyle, documentary, interiors and architecture in both still and moving image
  • Gain a thorough understanding of planning, project management and workflow, including pre and post-production, design, layout and retouching
  • Use the latest camera technology and professional lighting systems in our state-of-the-art studios and digital post-production suites
  • Evolve valuable skills in creative problem solving, critical thinking, negotiation and collaboration, alongside budget management and legal and ethical considerations

36 month

Duration

$ 17460

Tuition

You’ll learn to tell stories in an inventive and meaningful way, within a specialist facility, working with industry professionals. A focus on narrative, craft and practical making, alongside critical thinking, will help you develop the skills needed to succeed in the fast moving television industry.

You will:

  • Work on professional commercial briefs with MAYN, our award-winning in-house creative agency. 
  • Benefit from opportunities for industry-based placements and work experience. 
  • Attend masterclasses, this year these have included showrunners, Emma Frost and Matthew Graham; directors Sam Masud, Stroma Cairns and Jon East, director of Killing Eve and Lost in Space; and Otto Bathurst, director of Black Mirror and Peaky Blinders.
  • Have the opportunity to apply for The Hothouse, a placement with the acquisitions team at NBCUniversal in London.
  • Study in a facility that's part of CILECT, the global association of the world's best film, television and animation schools.

36 month

Duration

$ 17460

Tuition

During this unique business degree you'll get the chance to collaborate with creatives from across the University, including students from our Launchpad business incubation programme, to proactively build your network.

You'll be able to immerse yourself in new ideas while learning theory and applying it to your own practice. You'll explore the social and environmental contexts of business, learn the art and science of building brands and collaborate with peers and professionals. You will be supported to take micro placements, engage with student-run businesses and potentially start your own enterprise.

You will:

  • Be encouraged to hone your entrepreneurial skills in a live project environment
  • Respond to business challenges informed by the 4th industrial revolution
  • Build your business network through collaborative work with other students and external organisations

 

36 month

Duration

$ 17460

Tuition

In developing your understanding and articulating your own response to impactful cinematic storytelling, you’ll engage with the contexts of film culture while developing as a critically aware professional, ready to join our alumni in this fast-moving global industry.

You will:

  • Get networked, learning from our award-winning staff, together with visiting professionals taking part in masterclasses. In the last year, this has included Carol Morley, Jonathan Glazer, Rubi Shah, Dan Perri, Emily Morgan, Joel Collins and Kim Longinotto.
  • Develop gradually by learning through doing, engaging in reflective and imaginative thinking and using professional filmmaking production workflows on a course that's endorsed by ScreenSkills, the industry-led skills body for the creative industries.
  • Get the chance to work on our in-house micro-budget short and feature films through the Sound/ Image Cinema Lab – including Bait (Mark Jenkin, 2019), Make Up (Claire Oakley, 2020), Long Way Back (Brett Harvey, 2020), The Tape (Martha Tilston, 2020), and the forthcoming FilmFour production Enys Men (Mark Jenkin, 2021).

36 month

Duration

$ 17460

Tuition

You'll be taught by experts from the Games Academy and the School of Entrepreneurship, to help you become a daring computer scientist capable of leveraging scientific principles and cutting-edge technology to create new and compelling products and services.

You will:

  • Get practical hands-on experience, doing a lot of computer programming and software engineering to build your own software
  • Work on complex real-world problems set in partnership with industry and explore a range of market-led incubation opportunities identified by our RealWORKS employability team
  • Advance your knowledge of computer science and computing technologies in a way that enables you to incorporate cutting-edge advances into the digital products and services you create
  • Leverage user-centred design thinking in your system development lifecycles, taking advantage of our research strengths in this area
  • Collaborate in multidisciplinary agile teams that span the Games Academy and the School of Entrepreneurship to realise projects with real commercial potential using approaches that mirror industry

48 month

Duration

$ 19310

Tuition

View All Courses by Falmouth University - Penryn Campus, United Kingdom

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