Master of Arts in Product and Furniture Design

at Kingston University London - Kingston School of Art, Knights Park United Kingdom

Overview

This course recognises the diversity of design practice and prepares you for employment within the design industry.

You'll be given time to develop a personal design approach, learn new skills and apply them to carefully-structured projects with industry partners, that prepare you for your preferred career direction. The course requires you to challenge yourself, your perceptions of design and your role as a designer.

Live client projects are an integrated feature of the course providing valuable industry experience; recently the course has worked with brands including MADE.com and Tefal. We additionally encourage independent external collaboration. You'll work in an enviable learning environment that includes newly-renovated studio spaces and workshops supported by attentive academic and technical staff.

Faculty-wide technical resources available to students include the 3D workshop with ceramics, big build, woodworking, metalworking, blacksmithing and bronze-casting; CNC, Laser, Zund, 3D print, state-of-the-art filming environment and animation suite; industry standard photographic suite with two new digital darkrooms; newly-specified digital media workshops with hardware and software upgraded to a professional level.

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30

Application Processing Days

Under Graduate

Program Level

Fact & Figures

Full Time On Campus

Study Mode

12

Duration

Kingston University London - Kingston School of Art, Knights Park

Location

Master of Arts in Product and Furniture Design Assistant Fee

$18200

Tuition Fee

$0

Average Cost of Living

$0

Application Fee

Master of Arts in Product and Furniture Design Admissions Requirements

  • Minimum Level of Education Required: To be accepted for this program, students must have a Bachelor's degree.
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Where would you like to study*

Work Permit United Kingdom

There are various options through which a student can get a post study work visa in the UK. 
Tier 1 Graduate Entrepreneur Visa for the graduates with a genuine and credible business idea. 
Tier 2 (General) is the leading immigration visa to work in the UK.
Tier 4 Doctorate Extension Scheme is for students who have completed their Ph.D. and is valid for 12 months for them to work, look for work or set up a business. 
Tier 5 Youth Mobility is for individuals of certain countries like Australia, Canada, Japan, Monaco, Hong Kong, South Korea, Taiwan, and New Zealand aged between 18 -30 who wish to move to the UK. 
Tier 5 GAE is for individuals who want to come to the UK for work experience, training, research or a fellowship. 
UK Ancestry is for individuals who are a citizen of a commonwealth and plan to work in the UK and have a grandparent who was born in the UK.
 

Detailed Program and Facts

30

Application Processing Days

Full Time On Campus

Program Intensity

Under Graduate

Program Level

12

Duration

Study Visa

English Test Requirement

6.5

Minimum Overall Score

88.0

Minimum Overall Score

59.0

Minimum Overall Score

Other Courses by Kingston University London - Kingston School of Art, Knights Park,United Kingdom

This course, one of a suite of digital media courses, enables you to study professional digital media practice in a microstudio environment with a focus on the design skills necessary for the field of games development. Through a student-centred, project-based curriculum, you will work as a games designer to develop your specialist skills while working as part of an interdisciplinary team with students from across the full programme.

  • This course has been developed in consultation with our industry panel, and we are an educational partner of Sony Interactive Entertainment through PlayStation First. We are also an active member of TIGA, the games industry's representative body.
  • This course has been designed to utilise the best digital media expertise and resources from across the University, and will prepare you for employment in the digital media industry, where teams of specialists work together to develop and author innovative digital media projects.

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Each taught module guides students through a UX project – to optimise an interaction, to innovate a digital lifestyle, to create a persuasive product, and to collaborate on the development of virtual reality. Each project provides opportunities to analyse, design, prototype and evaluate cutting-edge technologies, follow industry trends and apply contemporary theories. A final "capstone" project completes the student's portfolio.

This course was developed in consultation with our industry panel, which includes Sony Computer Entertainment Europe, DreamWorks and Samsung Design Europe. Kingston University is an active member of TIGA, the British Interactive Media Association (BIMA) and supports the User Experience Professionals' Association (UXPA UK).

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Architecture and Construction

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What does it take to make thoughtful work in the built environment today?

During this degree you'll think and make, and develop the technical and critical skills required to be both nimble and empowered to act in today's diverse architectural culture.

The course features a diverse range of design approaches rooted in a common ethos, and often involving 'live-build' projects, recently for the Barbican in London and Kunstmuseum, Bonn.

You'll study in our exceptional, Haworth Tompkins-designed workshops, which are open for creative exploration and offer opportunities to collaborate on projects and share ideas.

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The program sets out to affect systemic change in the fashion industry by offering alternatives to the mainstream fashion system. It focuses on developing a deep understanding of the multi-dimensionality of sustainability as it relates to fashion. Sustainable solutions are embedded in all coursework, using fashion as a medium to affect social change, resulting in innovative and ethical solutions, transformational systems, and organisations.

Based on critical thinking and problem solving, the program offers the opportunity to plot a new future for the fashion industry that challenges existing practices with practical and inspirational alternatives. Project work adheres to the four pillars of sustainability: economic, environmental, social, and cultural as an alternative to fashions unsustainable footprint.

This is a practice-based MA offering a multitude of tangible outcomes that make a positive contribution to society, culture, and ecology. Students can choose their area of focus with either a practice, business, or a systems-design outcome. The creative freedom offered by the program results in a variety of degree outputs, from websites and apps, services, new systems and models, exhibitions, installations, and product development, all based on design futuring. This is the business of design as a problem-solving tool, not a means to produce more stuff.

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Duration

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Tuition

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  • This course has been developed in consultation with our industry panel, and we are an educational partner of Sony Interactive Entertainment through PlayStation First. We are also an active member of TIGA, the games industry's representative body.
  • This course has been designed to utilise the best digital media expertise and resources from across the University, and will prepare you for employment in the digital media industry, where teams of specialists work together to develop and author innovative digital media projects.

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The Illustration Animation BA(Hons) - the UK's first degree in Illustration Animation - at Kingston School of Art combines narrative and time-based subjects to give the undergraduate complete creative freedom to engage in visual thinking, expression and communication.

The course is part of the highly-regarded Department of Illustration Animation and Kingston University is ranked No. 1 in the UK for design and crafts* in the Guardian League Tables 2021 (*covers graphic design, interior design, illustration, animation and product and furniture design.)

Illustration has expanded from the traditional printed page to explore many forms of visual media including digital objects and interaction, spaces and environments. Animation as a time-based medium allows exploration from traditional to hybrid domains like film and television, and virtual and augmented reality.

We celebrate the cross-pollination of ideas and skills through the hybrid nature of the course. You'll benefit from dedicated studio spaces and the opportunity for collaboration between illustration and animation.

Built around drawing, the course is carefully structured to develop your individual voice, applying content to image communication to reach an audience.

We encourage learning through making and you will have access to all workshops to test and prototype using any process from etching to ceramics, arc welding to laser cutting, and 3D printing or large-scale textile printing.

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Duration

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View All Courses by Kingston University London - Kingston School of Art, Knights Park, United Kingdom

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